Tournament game Pianorama - Tiramisukiller


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Move 32: Rh1#
8------------sk--
7--sb------------
6sb----sb----sb--
5--------sl----sb
4----wb--sl----wb
3--wb----ws----wk
2wb--------------
1--------------st
abcdefgh


White Black White Black
1
e4
c5
26
c4
Rxg2+
2
Nf3
Nc6
27
Kh1
Rf2+
3
Bc4
e6
28
Kg1
Rxf4+
4
Nc3
g6
29
Kh2
Rxf1
5
d4
cxd4
30
h4
Be5+
6
Nxd4
Bg7
31
Kh3
h5
7
Be3
Nf6
32
Ne3
Rh1#
8
Qf3
O-O
33 0-1
9
O-O
Ne5
34
10
Qf4
Nxc4
35
11
b3
Nxe3
36
12
Qxe3
a6
37
13
h3
Qc7
38
14
e5
Nd5
39
15
Nxd5
exd5
40
16
f4
d6
41
17
e6
fxe6
42
18
Nxe6
Qe7
43
19
Rae1
Re8
44
20
Nc7
Qxe3+
45
21
Rxe3
Rxe3
46
22
Nxa8
Bd4
47
23
Kh2
Bf5
48
24
Nc7
Re2
49
25
Nxd5
Be4
50
Game Pianorama - Tiramisukiller
Game Type Tournament game
Tournament 16er-TSVM-Februar-Schachspaß,
Round 1, Group 2
Start 23.01.19
End 03.02.19
Thinking Time 24h/move
Opening Sicilian Defence - e4 c5 Nf3 Nc6
Result 0-1

Captured pieces

White queenWhite rookWhite rookWhite bishopWhite bishopWhite knightWhite pawnWhite pawnWhite pawnWhite pawn
Black queenBlack rookBlack knightBlack knightBlack pawnBlack pawnBlack pawn

Rating calculation

Player Starting value If won If draw
Pianorama 1630 +17 +7
Tiramisukiller 1819 +3 -7